C++ Library Improvements!

We’re pleased to announce the full public availability of brainCloud 2.1.0!

New features in this release include:

API Features:

  • Client library version and game version verification is now working properly
  • Platform constants changed for Windows Phone and Mac – removed versioning
  • C++ library now easier to integrate into your project (fixed 64 bit iOS targets and upgraded jsoncpp to 1.0.0)
  • C++ and C# client libraries improved to use additional enums/structures for certain method calls
  • Cocos 2d-x example posted to tutorials section
  • Misc fixes and improvements

Portal/Server Features:

  • Player monitoring – can now reset player’s segments, promotions, and associated criteria data to facilitate easier testing
  • Request / Response log now includes inner status codes
  • Cloud code logger object added to allow easier debugging of scripts
  • Authentication exceptions now log the profile id
  • Anonymous identity segment criteria now applies to users who *only* have an anonymous identity
  • Automated promotions improved
  • Javascript/image/page caching issues fixed
  • Misc fixes and improvements

Plus we’ve refreshed the look of our Apidocs portal, and continue to add new content.

Check it out at http://apidocs.braincloudservers.com/

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