The API documentation is organized by topic:
- Authentication
- Player Statistics
- Global Statistics
- Deep Entity
- Shared Data
- Player XP
- Achievements
- Milestones
- Leaderboards
- Match-making
- Async Turn-by-turn multiplayer
- One-way Offline Multiplayer
- Cloud Code
- Events
- Push Notifications
- Virtual Currencies
- Products and Payments
You’ll find that each API has
- C# – for C# examples that work from Unity
- C++ – for C++ examples, relevant for platform-native and especially Cocos2d-x projects on iOS, Android, Windows, etc.
- JS – for web-based JavaScript example code
- AS – for Flash-based ActionScript API examples
- Java – for Java-based versions of the API
- CC – for Cloud Code versions fo the API