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Use Cases

A complete backend for multiplayer.

Choose from a suite of cloud-based back-end services designed to help create highly engaging cross-platform multiplayer gaming experiences.

Full support for both online and offline multiplayer. Custom geo-aware matchmaking. Online lobbies with live chat. Relay servers for peer-to-peer multiplayer. Hosting for dedicated server multiplayer. Includes support for AWS Gamelift. Utilize any multiplayer tech, including Unity Netcode, Unreal Engine Networking, and more.

Easily set up leaderboards, tournaments, clans and more, and create custom features to supercharge your multiplayer project.

Free During Development
Elastic Pricing
Free Tutorials
Great Support
Private Licenses

Get started with brainCloud today.

  • Get up and running quickly with a best-in-class design portal

  • Easy-to-integrate native libraries, great examples and fantastic support

  • A highly scalable platform with the widest support of devices and game engines

  • Fully extendable using Cloud Code (Javascript) to add your own features

  • Low-cost plans with affordable elastic pricing

  • Pay according to how much, or how little, your app uses our services

  • Bring your own cloud – private licenses available for larger studios

  • Start your free trial today and don’t pay until you go live

Need more info? Let's talk.

A member of our Sales team will get in touch. We’ll never share your information with anyone.

We’ve been using brainCloud for 5 years now and we can say they always provide us with reliable, constantly improved services and very helpful support.”
Daniel Korczak
CEO, Rage Quite Games
“Before building our latest game, Project Cyber, we looked at a number of backend-as-a-service platforms. None of them had as complete a game feature set as brainCloud.”
Atul Mehra
Co-founder, Spearhead Games
“Having worked with the team at brainCloud on multiple projects, I can confidently say they know their stuff when it comes to highly-scalable back-ends.”
Stuart Duncan
Founder, Bight Games

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